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✨ retry connecting the cloudevents client #280
✨ retry connecting the cloudevents client #280
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/assign @qiujian16 |
/hold |
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/unhold |
cloudevents/generic/baseclient.go
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// TODO enhance the cloudevents SKD to avoid wrapping the error type, then we can only handle the | ||
// net connection errors here | ||
klog.Errorf("failed to reconnect, %v", err) | ||
<-connBackoffManager.Backoff().C() |
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if it goes into this branch, will it hang on the select in the next loop?
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the select in the next loop need to wait the backoff, the backoff is a blocking action
cloudevents/generic/baseclient.go
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if receiverCancel != nil { | ||
receiverCancel() | ||
} | ||
retrying = true |
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can we just set c.cloudEventsClient = nil here?
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the cloudEventsClient is also used by send method, if we set it to nil
here, the send may meet the nil pointer, so I did not set it to nil, what's your suggestion?
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even though, the send will fail right? I think there might need a rwlock in send otherwise there is always a change that the two threads race.
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I mean after backoff it will go to select in the next loop while client is not instantiated, and it will not have a chance to receive message from c.cloudEventsErrChan
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yes, the send will be fail, we maybe need a lock here for the client
the c.cloudEventsErrChan will be only send by a running client, so if the client is retrying, the select will not be blocked the next retry
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cloudevents/generic/baseclient.go
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for { | ||
if cloudEventsClient == nil { | ||
klog.V(4).Infof("reconnecting the cloudevents client") |
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one thing missing is: what if the client just send but not subscribe? Do we alway assume that the client will send and subscribe together?
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hm... I'm not sure, maybe we cannot assume this, in our case, it seems that for our case the send and sub are always together, but as a lib, we don't stop to separate the send and subscribe, user can send in one process, and sub in other process, maybe we need to have one retry mechanism for the client
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separate the reconnect part from the subscription, PTAL
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type receiveFn func(ctx context.Context, evt cloudevents.Event) | ||
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type baseClient struct { |
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should we have a separated Connect(ctx context.Context) in baseClient? so we do not start goroutine during new?
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use connect method instead of new method
Signed-off-by: Wei Liu <[email protected]>
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/approve
[APPROVALNOTIFIER] This PR is APPROVED This pull-request has been approved by: qiujian16, skeeey The full list of commands accepted by this bot can be found here. The pull request process is described here
Needs approval from an approver in each of these files:
Approvers can indicate their approval by writing |
Maybe @yanmxa or @morvencao could also take a look |
// make sure the current client is the newest | ||
c.RLock() | ||
cloudEventsClient = c.cloudEventsClient | ||
c.RUnlock() |
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do we still need to lock it here? since it is locked at the beginning of the subscribe function
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yes, we need it, the beginning lock is for the subscribe function (it ensure there is only one subscription go routine running), this lock is in a independent go routine (the subscribe lock will be released after this go routine starts)
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emm, right, thanks for the explanation.
looks good to me, leave this to @yanmxa |
Reference: cloudevents/sdk-go#940 /LGTM |
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Summary
Retry connecting the cloudevents client when the client has network error